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15382件中 1件 - 30件
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e-Pedia: List of Game of Thrones Episodes Game of Thrones is an American fantasy drama television series created by David Benioff and D. B. Weiss【電子書籍】[ Wikipedia contributors ]
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<p>This carefully crafted ebook is formatted for your eReader with a functional and detailed table of contents. Game of Thrones is an American fantasy drama television series created by David Benioff and D. B. Weiss. The series is based on the A Song of Ice and Fire novels by author George R. R. Martin. The series takes place on the fictional continents of Westeros and Essos and chronicles the power struggles among noble families as they fight for control of the Iron Throne of the Seven Kingdoms. The series starts when House Stark, led by Lord Eddard "Ned" Stark (Sean Bean) is drawn into schemes against King Robert Baratheon (Mark Addy) when the Hand of the King Jon Arryn (Robert's chief advisor) dies mysteriously. This book has been derived from Wikipedia: it contains the entire text of the title Wikipedia article + the entire text of all the 222 related (linked) Wikipedia articles to the title article. This book does not contain illustrations. e-Pedia (an imprint of e-artnow) charges for the convenience service of formatting these e-books for your eReader. We donate a part of our net income after taxes to the Wikimedia Foundation from the sales of all books based on Wikipedia content.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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50円
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e-Pedia: The Walking Dead (Video Game) The Walking Dead (also known as The Walking Dead: The Game and The Walking Dead: Season One) is an episodic interactive drama graphic adventure survival horror video game developed and published by 【電子書籍】
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<p>This carefully crafted ebook is formatted for your eReader with a functional and detailed table of contents. The Walking Dead (also known as The Walking Dead: The Game and The Walking Dead: Season One) is an episodic interactive drama graphic adventure survival horror video game developed and published by Telltale Games. Based on The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4 and Xbox One. The game is the first of The Walking Dead video game series published by Telltale. This book has been derived from Wikipedia: it contains the entire text of the title Wikipedia article + the entire text of all the 302 related (linked) Wikipedia articles to the title article. This book does not contain illustrations. e-Pedia (an imprint of e-artnow) charges for the convenience service of formatting these e-books for your eReader. We donate a part of our net income after taxes to the Wikimedia Foundation from the sales of all books based on Wikipedia content.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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50円
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Winning the Loser's Game, Seventh Edition: Timeless Strategies for Successful Investing【電子書籍】[ Charles D. Ellis ]
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<p><strong>Everything you need to know for long-term stock-market successーwith critical new information about indexing, ETFs, and 401(k)s</strong></p> <p>From one of today’s most respected authorities on stock investing, <em>Winning the Loser’s Game</em> explains how you can avoid common traps and succeed in today’s volatile markets. Ellis presents the cold, hard facts about important changes in the market over the past 50 years, why succeeding with active investing has become more difficult, and how you can outperform markets for steady, long-term gain. With lower rates of return now and over the next several years, you need to rethink you overall approach to investingーand Ellis shows how in this heavily updated edition.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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4,134円
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Game Theory A Very Short Introduction【電子書籍】[ Ken Binmore ]
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<p>Games are everywhere: Drivers manoeuvring in heavy traffic are playing a driving game. Bargain hunters bidding on eBay are playing an auctioning game. A firm negotiating next year's wage is playing a bargaining game. The opposing candidates in an election are playing a political game. The supermarket's price for corn flakes is decided by playing an economic game. Game theory is about how to play such games in a rational way. Even when the players have not thought everything out in advance, game theory often works for the same reason that mindless animals sometimes end up behaving very cleverly: evolutionary forces eliminate irrational play because it is unfit. Game theory has seen spectacular successes in evolutionary biology and economics, and is beginning to revolutionize other disciplines from psychology to political science. This Very Short Introduction introduces the fascinating world of game theory, showing how it can be understood without mathematical equations, and revealing that everything from how to play poker optimally to the sex ratio among bees can be understood by anyone willing to think seriously about the problem. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,146円
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So You Want to Be a Game Master: Everything You Need to Start Your Tabletop Adventure for Dungeons a SO YOU WANT TO BE A GAME MASTE [ Justin Alexander ]
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SO YOU WANT TO BE A GAME MASTE Justin Alexander PAGE STREET PUB2023 Paperback English ISBN:9781645679158 洋書 Family life & Comics(生活&コミック) Games
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3,960円
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World of Warcraft: Der letzte W?chter Roman zum Game【電子書籍】[ Jeff Grubb ]
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<p>Kapitel drei der fantastischen Warcraft-Saga! Die W?chter von Tirisfal sind m?chtige K?mpfer, die ?ber gottgleiche Kr?fte verf?gen und seit Jahrhunderten einen geheimen Krieg gegen die "Brennende Legion" f?hren. Der Magier Medivh wurde vom Schicksal auserw?hlt, um zum gr??ten und m?chtigsten dieser Helden zu werden. Doch von Beginn an erf?llt die Dunkelheit seine Seele. Und die Kr?fte, die dem Guten dienen sollten, bringen stattdessen das B?se hervor. Hin- und hergerissen zwischen seiner Vorherbestimmung und der Realit?t, im ewigen Kampf gegen seine dunkle Seite, wird er mit dem Schicksal von Azeroth vereint: und ver?ndert diese Welt f?r immer. Der Roman zum Videospielhit von Blizzard Entertainment!</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,300円
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The Well-Played Game A Player's Philosophy【電子書籍】[ Bernard De Koven ]
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<p><strong>The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life.</strong></p> <p>In <em>The Well-Played Game</em>, games guru Bernard De Koven explores the interaction of play and games, offering playersーas well as game designers, educators, and scholarsーa guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from <em>The Well-Played Game</em>.</p> <p>De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Kovenーaffectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”ーexplores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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4,046円
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Mission Python Code a Space Adventure Game!【電子書籍】[ Sean McManus ]
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<p><strong>Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language.</strong></p> <p>Launch into coding with <em>Mission Python</em>, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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3,241円
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The Inner Game of Music【電子書籍】[ W Timothy Gallwey ]
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<p><em>The bestselling guide to improving musical performance</em></p> <p><em>The Inner Game of Music</em> is the battle that all musicians have to fight against elusive opponents such as nervousness, self-doubt and fear of failure. Using the world-famous <em>Inner Game</em> principles, developed by bestselling author Timothy Gallwey, acclaimed musician Barry Green explains the basic principles of 'natural learning' and shows how you can apply them to reach a new level of musical application and performance.<br /> In precise, easy to understand language, Green and Gallwey explain how natural skills - such as awareness, trust and willpower - can be nurtured and enhanced. Through a series of tailored exercises <em>The Inner Game of Music</em> demonstrates the ways in which musicians can achieve exact intonations, artistic phrasing and improved technique. There are also chapters on ensemble playing, improvisation, composition and creativity, as well as listening skills - an essential part of the <em>Inner Game</em>.<br /> Following a methodology with a proven track record for generations of aspiring and professional musicians, <em>The Inner Game of Music</em> is invaluable to anyone seriously interested in music, and is guaranteed to deliver positive results whether you are a student, teacher, performer, or simply an appreciative listener.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,755円
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Dave Pelz's Putting Bible: The Complete Guide to Mastering the Green DAVE PELZS PUTTING BIBLE (Dave Pelz Scoring Game) [ Dave Pelz ]
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DAVE PELZS PUTTING BIBLE Dave Pelz Scoring Game Dave Pelz DOUBLEDAY & CO2000 Hardcover English ISBN:9780385500241 洋書 Family life & Comics(生活&コミック) Sports & Recreation
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7,128円
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The Big Book of Roblox: The Deluxe Unofficial Game Guide BBO ROBLOX [ Triumph Books ]
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BBO ROBLOX Triumph Books TRIUMPH BOOKS2019 Hardcover English ISBN:9781629377605 洋書 Family life & Comics(生活&コミック) Games
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3,168円
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Game Development with GameMaker Studio 2 Make Your Own Games with GameMaker Language【電子書籍】[ Sebastiano M. Cossu ]
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<p>Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).</p> <p><em>Game Development with GameMaker Studio 2</em> covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.</p> <p>Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.</p> <p><strong>What You’ll Learn</strong></p> <ul> <li>Create games for different genres</li> <li>Master GameMaker Language (GML) programming</li> <li>Apply game design principles</li> <li>Delve into game programming patterns</li> </ul> <p><strong>Who This Book is For</strong></p> <p>Video game enthusiasts interested in game development and design. No prior programming experience is required.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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6,685円
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The Game of Our Lives The English Premier League and the Making of Modern Britain【電子書籍】[ David Goldblatt ]
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<p><em>The Game of Our Lives</em> is a masterly portrait of soccer and contemporary Britain. Soccer in the United Kingdom has evolved from a jaded, working-class tradition to a sport at the heart of popular culture, from an economic mess to a booming entertainment industry that has conquered the world. The changes in the game, David Goldblatt shows, uncannily mirror the evolution of British society.</p> <p>In the 1980s, soccer was described as a slum game played by slum people in slum stadiums. Such was the transformation over the following twenty-five years that novelists, politicians, poets, and bankers were all declaring their footballing loyalties. At one point, the Palace let it be known that the queen -- like her mother, Prince Harry, the chief rabbi, and the archbishop of Canterbury -- was an Arsenal fan. Soccer permeated the national life like little else, an atavistic survivor decked out in New Britain flash, a social democratic game in a cutthroat, profit-driven world.</p> <p>From the goals, to the players, to the managers, to the money, Goldblatt describes how the English Premier League (EPL) was forged in Margaret Thatcher's Britain by an alliance of the big clubs -- Arsenal, Liverpool, Manchester United, Chelsea, Tottenham Hotspur -- the Football Association, and Rupert Murdoch's Sky TV. Goldblatt argues that no social phenomenon traces the momentous economic, social, and political changes of post-Thatcherite Britain in a more illuminating manner than soccer, and <em>The Game of Our Lives</em> provides the definitive social history of the EPL -- the most popular soccer league in the world.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,621円
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騙局:為什麼聰明人容易上當? The Confidence Game: Why We Fall for It . . . Every Time【電子書籍】[ 瑪莉亞.柯?可娃(Maria Konnikova) ]
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<p>詐欺犯是天生的戲子與直覺精準的心理學家</p> <p>詐欺横行的時代,無處不是騙局,網路交易、靈媒神蹟、金融風暴、結婚與商業詐欺、旅遊或彩券詐騙,不勝枚舉。</p> <p>在騙子眼中,人人都可能是待宰肥羊。</p> <p>究竟?種人容易被騙?</p> <p>不想成為他人眼中肥羊,就先瞭解騙子與被騙者的心理機制!</p> <p>★銘傳社會與安全管理學系講座教授 ?富源 專文推薦</p> <p>★語言學大師史迪芬.平克、普立茲報導獎得主?爾斯.杜希格、知名記者強.朗森、暢銷趨勢作家丹尼爾.品克、小?家尼爾.蓋曼等人一致推薦</p> <p>★阿嘉莎獎與安東尼獎非文學類作品提名人,入圍2013年Goodreads讀者最愛作品(People's Choice)決選作家新作</p> <p>★《紐約時報》、《經濟學人》、《出版人週刊》、《華盛頓郵報》等媒體強力推薦</p> <p>?以為自己?聰明,?對不會上當受騙?</p> <p>但自願上鉤,才是最迷人的圈套;最高明的騙子是讓被害人成為他的共犯!</p> <p>為何靈媒、算命師總能?到我們心坎裡?</p> <p>對方只是和?在電話中短短交談幾句,?就願意為他做更多的事?</p> <p>原本只想買單一?品,最後卻花了大錢買回用不到的東西?</p> <p>?自以為不會上同樣的當,事實卻正好相反?</p> <p>明知高報酬、高風險,?卻依舊捧錢上門投資?……</p> <p>我們總以為自己?不會被騙,以為科技發達資訊透明,事實上,高達三分之一的騙局透過網路進行;自認不會上當的人,往往就是受害者。只要是人就有弱點,不管處於情緒低潮、天性樂觀或狂妄自大,詐欺犯們早已識破,伺機趁?而入,為?個受害者量身打造一場精巧騙局。</p> <p>知名作家?心理學專家柯?可娃,親身尋訪受害者的真實經驗,重現騙局原貌。深入詐欺世界,向前人就教:電影《神鬼交鋒》主人翁艾巴?爾、大騙子戴瑪哈,以及成功轉行的前詐欺犯洛維爾等人,找出騙局的模式,並藉助心理學的分析,以科學方法?露讓人眼花撩亂的詐欺手法的運轉機制,一窺騙子與受害者間的惡性食物鏈:騙子選定目標、布下羅網,受害者渾然不覺地落入陷?。在這?關於騙術的驚險?程中,更重要的是,我們要學會如何看清騙局,避免跌入其中而錯失抽身良機。</p> <p>各界讚譽</p> <p>獨一無二的詐欺犯故事配上人類利益與洞察人性的剖析。柯?可娃是心理學的明星作家,?以清晰獨特、深入淺出的文筆,向讀者解釋騙子的各種花招。</p> <p>──語言學大師史迪芬.平克,《語言本能》、《寫作風格的意識》作者</p> <p>這是本與?不同的書,瑪莉亞.柯?可娃向讀者?示,易於相信是根深柢固的人性,往往會讓我們陷入危險之中。?巧妙地講述故事、分析研究報告,探索人們的思考方式,最終找出我們是誰的答案。《騙局》透過深入研究及高雅的文筆,將有助開闊視野與鍛?心智。</p> <p>──丹尼爾.品克,《動機,單純的力量》、《未來在等待的銷售人才》</p> <p>作者柯?可娃寫下最動人心弦、讓人欲罷不能的詐騙世界。我徹夜不眠地讀著本書,無法停下。本書文筆優美,充滿故事與引人深思的心理研究,《騙局》告訴?騙子如何下手,而我們又該如何智取。</p> <p>──?爾斯.杜希格,《為什麼這樣工作會快、準、好》作者</p> <p>我很欣賞柯?可娃的筆觸。在這個充斥極端思想與爭議偽科學的世界,?冷靜的理性思索既睿智又撫慰人心。</p> <p>──強.朗森,《?民公審》作者</p> <p>本書引人入勝,告訴我們為何人容易受騙。柯?可娃是當今最有才華的社會科學作家之一。本書動搖了我對明辨騙術的自信,同時又教我該如何進?。</p> <p>──亞當.格蘭特,《紐約時報》暢銷書《給予》、《反叛,改變世界的力量》作者</p> <p>對詐欺犯的傑出研究,??道來詐騙故事和需要相信的人類需求。</p> <p>──知名小?家尼爾.蓋曼</p> <p>本書不但令人驚?且發人深省,?下一次面對友人提供僅有一次的?佳機會時,一定會小心考慮。</p> <p>──艾瑞克.拉森,《紐約時報》暢銷書《死亡覺醒》(Dead Wake)和《白城魔鬼》作者</p> <p>身為美國退休者協會詐騙監控網大使,我們致力教導成員如何自保,避免遭到詐騙。我認為《騙局》非常實用。要自我保護、避免上當的最好?法,就是瞭解騙子的心理與動機。</p> <p>──法蘭克.艾巴?爾(Frank W. Abagnale),電影、小?與好?塢音樂劇《神鬼交鋒》主人翁</p> <p>到底是什麼魔力,讓舌粲蓮花的陌生人?服?交出一切?柯?可娃是位才華洋溢的?故事高手,?筆下騙子與受害者的故事會讓?大吃一驚。這本書既精彩又令人不安,我一方面希望所有人都讀這本書,又擔心它會落入宵小之徒手裡。</p> <p>──保羅.布倫(Paul Bloom),《善惡之源》(Just Babies)作者</p> <p>這是一窺詐欺世界最耗費心思也最引人反思的著作。我雖然熟知騙術,卻也上過當。這本書實在太棒、太重要了!</p> <p>──麥可.薛默(Michael Shermer),《為什麼大家相信怪事》(Why People Believe Weird_Things)與《輕信的腦》(The Believing Brain)作者</p> <p>為了不要成為憤世嫉俗的人,最安全的?法就是瞭解騙子如何掌握?的一切;瞭解騙子的心理、動機、招術和遊戲規則。柯?可娃的著作讓世界各地的騙子無所遁形。</p> <p>──《新共和》雜誌</p> <p>非常精彩又令人著迷的一本書。柯?可娃深入探索騙子與受害者的真實故事,援引以欺騙本質為主題的新研究,?不只?露騙局高潮迭起的情節,也?示背後的心理思考方式,告訴讀者為什麼我們是騙子的潛在最佳目標。</p> <p>──大衛.格雷恩(David Grann),《失落之城Z》作者</p> <p>在《騙局》中,柯?可娃寫就迷人的騙子故事。不只如此,這是一本探討信任、信念與欺騙的書,深入解析最基本的人性。如果?自認不會淪落騙局陷?,本書必會令?重新思考。</p> <p>──大衛.艾普斯坦(David Epstein),《運動基因》(Th〓e Sports Gene)作者</p> <p>本書結合新聞報導、當事人的口述、公開紀?與親身訪談,柯?可娃分析世上最レイ害的騙子得逞的手法。本書讓?一看就停不下來,洞察騙子與我們(騙子的下手目標)的?心世界。</p> <p>──《今日心理學》雜誌</p> <p>柯?可娃是位對詐騙的黒色藝術見識獨到的分析家。</p> <p>──《紐約時報》書評</p> <p>一本緊張刺激的騙人與被騙工具書。</p> <p>──《華盛頓郵報》</p> <p>結合流行社會科學與濃縮?史,這位科學作家超越了葛拉威爾之流,深入剖析人的直覺如何讓我們誤入?途,走進騙子的圈套。騙子與被騙者之間既離奇又相互依存的關係十分常見,不管被騙者自認多麼世故聰明,仍成了貝納.馬多夫手下名利薫心的蠢蛋和??為蘭斯.阿姆斯壯歡呼的民?。</p> <p>──《Vulture》雜誌</p> <p>柯?可娃認為詐騙的受害者不能以愚蠢無知一詞概之。他們往往是普通人,只是處在?望或情緒不穩的情境裡。大部分的讀者自認理智且富有謀略並以此自傲,而柯?可娃的研究一開始就警告,自傲正是我們的弱點。受騙的領導者,往往是一開始就自我欺騙的人。</p> <p>──《Fast Company》雜誌</p> <p>這是一則精彩刺激的心理偵探故事,研究惡毒、心機深?且嫻熟人心操縱的詐欺犯如何利用人們易於相信他人的本性下手。人心有所期待時,就容易相信夢想會成真。本書?明日常生活中信任與欺騙的潛在運作方式。</p> <p>──瑪麗亞.波普娃(Maria Popova),Brain Pickings網站</p> <p>柯?可娃透過鉅細靡遺的研究與精彩的?故事能力,講述這個迷人的主題,引人入勝。</p> <p>──《科克斯書評》</p> <p>本書氣勢與熱情兼具,巧妙講述騙子的心理學研究。</p> <p>──《出版人週刊》</p> <p>本書令人回味無窮,深入解析為何那麼多人都失去理智,淪為詐騙的受害者。</p> <p>──Vice網站</p> <p>本書引領讀者跳入深?(且十分有趣)的騙子世界。</p> <p>──《時代》網站</p> <p>原來有那麼多?得我們深入瞭解的人性,而柯?可娃是位洞察人心的分析師。</p> <p>──《經濟時報》</p> <p>令人愛不釋手的一本書……既巧妙又有力地提醒我們,騙子並非陰險的壞蛋,他們和我們無意間對家人親友?出的善意?言一樣模糊曖昧又無處不在。</p> <p>──《洛杉磯圖書評論》</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,505円
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Understanding Games and Game Cultures【電子書籍】[ Ingrid Richardson ]
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<p><em>Digital games are one of the most significant media interfaces of contemporary life.</em></p> <p>Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?</p> <p>This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.</p> <p>It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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6,604円
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The Game of Life and How to Play It【電子書籍】[ Florence Scovel Shinn ]
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<p>Florence Scovel Shinn begins with the following statement: "Most people consider life a battle. It's not a battle.... It's a game. And, like most games, it can't be played successfully without understanding the rules."This little book has inspired thousands of people around the world to find a sense of purpose and belonging. The book uses real-life stories and practical wisdom to guide readers to prosperity through a positive attitude. She explains how our thoughts and words affect the experience we have in our daily lives. Our thoughts, deeds, and words return to us sooner or later with astounding accuracy.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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168円
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Distributed Optimization, Game and Learning Algorithms Theory and Applications in Smart Grid Systems【電子書籍】[ Huiwei Wang ]
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<p>This book provides the fundamental theory of distributed optimization, game and learning. It includes those working directly in optimization,-and also many other issues like time-varying topology, communication delay, equality or inequality constraints,-and random projections. This book is meant for the researcher and engineer who uses distributed optimization, game and learning theory in fields like dynamic economic dispatch, demand response management and PHEV routing of smart grids.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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17,016円
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Game Art Complete All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques【電子書籍】
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<p>A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.</p> <p>Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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14,351円
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Making Multiplayer Online Games: A Game Development Workbook for any Phaser JavaScript Gaming Framework.【電子書籍】[ Stephen Gose ]
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<p>This book includes game design and implementation chapters using either Phaser JavaScript Gaming Frameworks v2.6.2, CE, v3.16+, AND any other JS Gaming Frameworks for the front- and back-end development. It is a Book of 5 Rings Game Design - "HTML5, CSS, JavaScript, PHP, and SQL". It further analyzes several freely available back-end servers and supporting middleware (such as PHP, Python, and several CMS). This game design workbook takes you step-by-step into the creation of Massively Multiplayer Online Game as a profitable business adventure - none of this theoretical, local workstation proof of concept! It uses any popular JavaScript Gaming Framework ? not just limited to Phaser.JS!! ? on the client-side browser interfacing into a unique, server-side, application using WebSockets. It is the only book of its kind since January 2017 for the Phaser MMO Gaming Framework!</p> <ul> <li></li> <li></li> <li>Part I leads you through the world of networks, business consideration, MMoG analysis and setting up your studio workshop. I have 40 years of networking career experience in highly sensitive (i.e., Government Embassies) data communications. I am a certified Cisco Academy Instructor and have taught networking, networking security, game design/development, and software engineering for the past 14 years at the college level.</li> <li></li> <li></li> <li>Part II Guides you into Multi-player Online Game architecture contrasted to normal single-player games. This lays the foundation for Multi-Player Game Prototypes and reviews a missing aspect in current MMoG development not seen in many online tutorials and example code.</li> <li></li> <li></li> <li>Part III contains 3 chapters focused on production and development for the client-side code, client-proxy, server-side code, and MMoG app. This content sets the foundation for what many Phaser tutorials and Phaser Starter-Kits on the market today overlook and never tell you! Upon completion of Part III, you will have your bespoke MMoG with integrated micro-service, and if you choose, web workers and block-chain.</li> <li></li> <li></li> <li>Part IV (Bonus Content) This section includes proprietary Game Rule Books and EULA source code included as a part of your book purchase. It features four (4) Game Recipes ? step-by-step instructions ? listed by complexity "1" = easiest (elementary skills) to "4" = most complex (requiring advanced skills across several IT technology disciplines). Each external “Walk-Through Tutorial” guides you in different aspects of MMoG development.</li> <li></li> <li></li> <li>How to migrate single-player games into a 2-player online delivery mode (not using "hot-seat")!</li> <li></li> <li></li> <li>How to use dynamic client-side proxy servers and migrate this game from its current single-player mode (with AI Bot) into an online 2-player mode (not using "hot-seat")!</li> <li></li> <li></li> <li>How to include "Asynchronous Availability" during gameplay and migrate this gameplay mode (with AI Bot) into an online "Asynchronous Availability" 3-player mode using postal mail or email game turns! The FREE game rule book will help "deconstruct" this game mechanics.</li> <li></li> <li></li> </ul>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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4,645円
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Disney Princess Mad Libs: World's Greatest Word Game MAD LIBS DISNEY PRINCESS MAD L (Mad Libs) [ Sarah Fabiny ]
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MAD LIBS DISNEY PRINCESS MAD L Mad Libs Sarah Fabiny Mad Libs PRICE STERN SLOAN INC2019 Paperback English ISBN:9780593093924 洋書 Books for kids(児童書) Juvenile Nonfiction
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1,267円
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Dragon Ball Z, Vol. 17 The Cell Game【電子書籍】[ Akira Toriyama ]
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<p>Now in his Perfect Form, Cell is stronger than any creature alive--even the muscled-out new form of the mighty Saiyans. Finding no competition on Earth, Cell invades a TV studio and gives the world an ultimatum: produce a fighter who can beat him in one-on-one combat, or he will methodically slaughter every living thing! But does the human race…or even the Saiyan race…have a champion who can go up against Cell? Plus the alternate-timeline story of Trunks' origin!</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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748円
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Mathematical Game Theory【電子書籍】[ Ulrich Faigle ]
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<p>What is a game? Classically, a game is perceived as something played by human beings. Its mathematical analysis is human-centered, explores the structures of particular games, economic or social environments and tries to model supposedly 'rational' human behavior in search of appropriate 'winning strategies'. This point of view places game theory into a very special scientific corner where mathematics, economics and psychology overlap and mingle.This book takes a novel approach to the subject. Its focus is on mathematical models that apply to game theory in particular but exhibit a universal character and thus extend the scope of game theory considerably.This textbook addresses anyone interested in a general game-theoretic view of the world. The reader should have mathematical knowledge at the level of a first course in real analysis and linear algebra. However, possibly more specialized aspects are further elaborated and pointers to relevant supplementary literature are given. Moreover, many examples invite the reader to participate 'actively' when going through the material. The scope of the book can be covered in one course on Mathematical Game Theory at advanced undergraduate or graduate level.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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8,898円
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Cooking With Wild Game (Manga) Vol. 4【電子書籍】[ EDA ]
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<p>Do a Little Business!<br /> When a visitor to the Forest's Edge gets a taste of Asuta's cooking, things quickly start taking off for the young chef! With an offer to fund a food cart on the table, can Asuta create a killer recipe to sell hungry denizens in the City of Stone - or will they write off the Giba King without a second glance?</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,518円
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思辨賽局【修訂版】:看穿局勢、創造優勢的策略智慧 The Art of Strategy: A Game Theorist's Guide to Success in Business and Life【電子書籍】[ 阿維納什.迪克西特 ]
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<p>**賽局經典之作.Amazon百大必讀商管書<br /> 解析在職場、商場、體壇、政界、人生…所有賽局的贏家策略</p> <p>諾貝爾獎賽局巨擘謝林推薦:<br /> 「想?賽局……我就推薦這兩位作者的書!」**</p> <p>人生是由一段段決策過程組成的:從事什麼工作、怎樣經營生意、該選誰結婚、怎樣養育孩子、要不要競爭總裁的位置,甚至如何痩身,我們都在為了維護、増進自己的利益而擬定策略。</p> <p>然而,我們不是在一個真空的世界裡做決定,身邊的人,無論是朋友、家人、同事、競爭對手,全是和我們一樣的決策者,同樣會藉由策略謀求己利。遇上「人」和「利益」,我們得靠合作互惠,或是靠競爭勝過他人。「賽局理論」,就是一門能?在彼此互相影響的世界中,有效找出最佳決策的學問。沒有人能不?、不學賽局。</p> <p>兩位享譽國際的賽局學者:貝利.奈勒波夫、阿維?什.迪克西特,以推廣賽局為初衷,為「讓來自不同背景和職業的讀者,在掌握賽局基本原理後,都可以成為更好的策略家。」避開深奧難?的經濟理論、複雜的算式或經濟學模型,而是以思辨過程著手、搭配實際各領域案例(商場、職場、體壇到政界),帶領讀者逐?鍛?贏家的策略思維,學會:<br /> <strong>1. 判斷</strong><br /> 掌握賽局的整體樣貌,局裡有?些人、誰是友、誰是敵、誰可拉?合作,對手是裝?或?張聲勢。<br /> <strong>2. 預測</strong><br /> 未來可能的走向,報酬會有多少、是獨贏、雙贏、雙輸,或是表面輸、實際贏。<br /> <strong>3. 擬策略</strong><br /> 該?YES或是NO,或是有其他更好的因應方法。</p> <p>英文版自2008年出版至今,長踞書店分類排行榜之冠。正如《美麗境界》作者西爾維雅.娜薩的推薦:「讀完這本才華横溢的書,?就能掌握全新、精巧的決策方式。」學賽局,能讓?理解對手的立場、想法以及優先順序,?只需巧妙搭配自己的需求,進而採取最佳策略,?,就是?場合作(或競爭)中的贏家。</p> <p><strong>◎審訂.導讀</strong><br /> 馮勃翰(台大經濟系副教授)</p> <p>**─本書特色─</p> <ol> <li>難得!賽局大師帶?入門**<br /> 兩位學者立志將賽局帶出學術象牙塔,針對未具備數學基礎或經濟學背景的讀者而撰寫,以易?的文字敘述(鮮少數學公式)、層層邏輯推演,輔以案例,初學者也能學習、活用。<br /> <strong>2.處處競爭、又強調合作的年代,賽局是決策的最佳指引!</strong><br /> ?賽局,讓我們了解商業力量的結構、競爭或合作關係的背後真相,進而推敲他人的立場,判斷自己手裡握的是什麼牌、怎麼打出漂亮的勝局。對於組織的生存、個人的發展,都不可或缺。<br /> <strong>3.以實例引導學習,親切又實用</strong><br /> 本書案例多元,適用的領域廣泛,舉凡從事什?工作、怎樣成交一?生意、該和誰結婚、怎樣教孩子、要不要競爭上位,甚至如何痩身……,給讀者豐富的人生或事業的贏家策略。</li> </ol> <p><strong>─專業推薦─</strong></p> <p>湯瑪斯.謝林(Thomas Schelling,諾貝爾經濟學獎得主、賽局理論巨擘)<br /> 史蒂芬.李維特(Steven Levitt,克拉克經濟學獎得主、《蘋果橘子經濟學》作者)<br /> 西爾維雅.娜薩(Sylvia Nasar,《美麗境界》作者)<br /> 黛安.柯爾(Diane Coyle,英國財政部顧問、《GDP的多情簡史》作者)<br /> 劉必榮(東?大學政治學系教授)<br /> 劉奕酉(ハクテツ行銷顧問策略長)</p> <p>**─作者簡介─</p> <p>阿維納什.迪克西特Avinash Dixit**<br /> 麻省理工博士,現任普林斯頓大學經濟學教授。他教授賽局理論,同時研究國際貿易政策的策略行為,是當代最負盛名的經濟學家之一。曾獲得普林斯頓大學經濟系教學獎和馮紐曼獎,亦是計量經濟學會、美國人文與科學院和英國研究院的院士。曾任美國經濟學會主席。</p> <p><strong>貝利.奈勒波夫Barry J. Nalebuff</strong><br /> 耶魯大學管理學院講座教授、牛津大學經濟學博士,他教授策略、政治及決策,經常為《華盛頓郵報》和《紐約時報》撰寫賽局相關文章。在學術研究之餘,還擁有淵博的跨國企業諮詢經驗,曾在美國運通、花旗銀行、麥肯錫顧問公司等跨國公司擔任顧問,並運用賽局理論協助美國聯邦通訊委員會設計「個人通訊頻譜拍賣」,且曾與學生共同創?誠實茶(Honest Tea)公司。他除與迪克西特合著有《策略思考》(Thinking Strategically)外,曾合著有《競合策略》(Co-Opetition)、《諾貝爾經濟學獎得主的獲利公式》(Lifecycle Investing)等書。</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,674円
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Bob's Burgers Mad Libs: World's Greatest Word Game MAD LIBS BOBS BURGERS MAD LIBS (Mad Libs) [ Billy Merrell ]
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MAD LIBS BOBS BURGERS MAD LIBS Mad Libs Billy Merrell Mad Libs PRICE STERN SLOAN INC2015 Paperback English ISBN:9780843182941 洋書 Books for kids(児童書) Juvenile Nonfiction
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1,003円
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No Game No Life, Vol. 7 (light novel)【電子書籍】[ Yuu Kamiya ]
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<p>IT'S A GAME OF LIFE AND DEATH BETWEEN THE GAMER SIBLINGS AND A GOD!Subsequent to the eternal Great War, Disboard-the world where everything is decided by games and wagers rather than violence-is born. But winners still trample losers, and the victims pile up. A young Shrine Maiden laughs at how nothing has changed... Sora and Shiro agree to a dice game in which the number of dice you have is determined by your age, but in a contest where all the players are pitted against one another and death hangs in the balance, will the sibling gamers survive or lose everything-including their lives?</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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2,208円
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Banana Split Card Game GM-BANANA SPLIT CARD GAME [ Jody Boginski Barbessi ]
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GMーBANANA SPLIT CARD GAME Jody Boginski Barbessi U S GAMES SYSTEMS INC2007 Other English ISBN:9781572815872 洋書 Family life & Comics(生活&コミック) Games
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2,692円
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Cooking with Wild Game: Volume 10【電子書籍】[ EDA ]
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<p>Though the meeting with Cyclaeus has come to a close, the problems facing our heroes are far from resolved. The twisted noble’s demands are still too much to swallow, leaving the fates of the former main Suun house up in the air. And as if that wasn’t enough, a new threat has appeared in the form of Goram Redbeard’s son Jeeda, who swears revenge against the people of the forest’s edge. Plus, Asuta’s old regulars have departed from Genos, though some new faces are starting to fill the void.</p> <p>In spite of everything already on his plate, even more new challenges await Asuta. For example, when rumors seemingly meant to frame the people of the forest’s edge start circulating, who exactly is behind them? When Asuta gets his first chance to cook with a meat other than giba, how will that play out? And will our heroes be able to convince Jeeda of the truth and gain his aid in cornering Cyclaeus?</p> <p>Find out all this and more in the exciting tenth volume of Cooking with Wild Game!</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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1,349円
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MAX CARRADOS - Complete Series: 20+ Mysteries & Detective Stories in One Volume The Bravo of London, The Coin of Dionysius, The Game Played In the Dark, The Eyes of Max Carrados, The Eastern Mystery, The Strange Case of Cyril Bycourt, Th【電子書籍】
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<p>This carefully crafted ebook: "MAX CARRADOS - Complete Series: 20+ Mysteries & Detective Stories in One Volume" is formatted for your eReader with a functional and detailed table of contents. Max Carrados is a blind detective who makes use of his remaining senses in such a way that his blindness is often not immediately apparent to others. Carrados enjoys the excitement of revealing his explanations of mysteries through powers of perception, which in his case are heightened in positive compensation for his visual impairment. George Orwell wrote that, together with those of Conan Doyle and R. Austin Freeman, Max Carrados stories "are the only detective stories since Poe that are worth re-reading." Ernest Bramah (1868-1942) was an English author. He published numerous thriller books, detective stories and supernatural tales, creating the characters Kai Lung and Max Carrados. Bramah's detective stories were ranked with Conan Doyle, his politico-science fiction with H. G. Wells and his supernatural stories with Algernon Blackwood. Table of Contents: Max Carrados The Coin of Dionysius The Knight's Cross Signal Problem The Tragedy at Brookbend Cottage The Clever Mrs. Straithwaite The Last Exploit Of Harry the Actor The Tilling Shaw Mystery The Comedy at Fountain Cottage The Game Played In the Dark The Eyes of Max Carrados The Virginiola Fraud The Disappearance of Marie Severe The Secret of Dunstan's Tower The Mystery of the Poisoned Dish of Mushrooms The Ghost at Massingham Mansions The Missing Actress Sensation The Ingenious Mr. Spinola The Kingsmouth Spy Case The Eastern Mystery Max Carrados Mysteries The Secret of Headlam Height The Mystery of the Vanished Petition Crown The Holloway Flat Tragedy The Curious Circumstances of the Two Left Shoes The Ingenious Mind of Mr. Rigby Lacksome The Crime at the House in Culver Street The Strange Case of Cyril Bycourt The Missing Witness Sensation The Bravo of London: A Novel</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
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300円
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The Plant-Based Athlete: A Game-Changing Approach to Peak Performance PLANT-BASED ATHLETE [ Matt Frazier ]
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PLANTーBASED ATHLETE Matt Frazier Robert Cheeke HARPER ONE2023 Paperback English ISBN:9780063042025 洋書 Family life & Comics(生活&コミック) Health & Fitness
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3,484円
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