rendering  [洋書]
 
 
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3D Graphics Rendering Cookbook A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan【電子書籍】[ Sergey Kosarevsky ]

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<p><b>Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes</b></p><h2>Key Features</h2><ul><li>Learn to integrate modern rendering techniques into a single performant 3D rendering engine</li><li>Leverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methods</li><li>Implement a physically based rendering pipeline from scratch in Vulkan and OpenGL</li></ul><h2>Book Description</h2>OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes. Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project. You'll also get to grips with core techniques such as physically based rendering, image-based rendering, and CPU/GPU geometry culling, to name a few. As you advance, you'll explore common techniques and solutions that will help you to work with large datasets for 2D and 3D rendering. Finally, you'll discover how to apply optimization techniques to build performant and feature-rich graphics applications. By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks.<h2>What you will learn</h2><ul><li>Improve the performance of legacy OpenGL applications</li><li>Manage a substantial amount of content in real-time 3D rendering engines</li><li>Discover how to debug and profile graphics applications</li><li>Understand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGL</li><li>Integrate various rendering techniques into a single application</li><li>Find out how to develop Vulkan applications</li><li>Implement a physically based rendering pipeline from scratch</li><li>Integrate a physics library with your rendering engine</li></ul><h2>Who this book is for</h2><p>This book is for 3D graphics developers who are familiar with the mathematical fundamentals of 3D rendering and want to gain expertise in writing fast rendering engines with advanced techniques using C++ libraries and APIs. A solid understanding of C++ and basic linear algebra, as well as experience in creating custom 3D applications without using premade rendering engines is required.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 4,734円

Real-Time Rendering, Fourth Edition【電子書籍】[ Eric Haines ]

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<p>Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.</p> <p><strong>New to this edition:</strong> new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 18,542円

Weymouth New Testament in Modern Speech, Philippians A Modern Rendering of Philippians with Insightful Commentary【電子書籍】[ Richard Francis Weymouth ]

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<p>In the 'Weymouth New Testament in Modern Speech, Philippians,' Richard Francis Weymouth offers an accessible yet profound version of one of the New Testament's most heartfelt epistles. Weymouth's translation captures the essence of Paul'??s joy and exhortation to the Philippian church, employing contemporary language that maintains the theological richness of the original text. His stylistic choices reflect a commitment to clarity and readability, making complex theological concepts understandable for modern readers. Placed within the context of late 19th-century biblical scholarship, this work exemplifies the era's shift towards linguistic inclusivity in scriptural texts, aiming to bridge the gap between the ancient and the contemporary world. Richard Francis Weymouth, a distinguished biblical scholar and philologist, was dedicated to rendering the New Testament into a format that could engage everyday readers without sacrificing its profound spiritual messages. His academic background and linguistic expertise informed his approach to translation, aiming not only for fidelity to the original Greek but also incorporating a conversational tone that resonates with modern audiences. This volume is a reflection of his life-long commitment to making Scripture accessible to all. Weymouth'??s translation of Philippians is highly recommended for both academic and lay readers alike, as it breathes new life into Paul'??s message of unity and perseverance in faith. Whether you are seeking a deeper understanding of Scripture or aiming to explore the nuances of Pauline theology, this text serves as an invaluable resource for enriching one's spiritual journey.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 310円

V-Ray 5 for 3ds Max 2020 3D Rendering Workflows Volume 1【電子書籍】[ Jamie Cardoso ]

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<p>Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene.</p> <p>Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few.</p> <p>Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump.</p> <p>Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex.</p> <p>In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper.</p> <p>Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more.</p> <p><strong>Key Features</strong></p> <ul> <li></li> <li>This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020</li> <li></li> <li>This book has professional supporting files ready to open and explore</li> <li></li> <li>This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings</li> <li></li> <li>This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020</li> <li></li> <li>This book includes 3d rendering methodologies currently used by key industry players</li> </ul> <p>Author</p> <p>Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with</p> <p>years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR,</p> <p>XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and</p> <p>designers.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 11,607円

Mathematics for Game Programming and Computer Graphics Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments【電子書籍】[ Penny de Byl ]

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<p><b>A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example</b></p><h2>Key Features</h2><ul><li>Get acquainted with the essential mathematics needed to describe, simulate, and render 3D creations</li><li>Construct and manipulate 3D animated environments using Python, Pygame, and PyOpenGL</li><li>Develop vertex and fragment shaders in OpenGL shader language to speed up rendering</li></ul><h2>Book Description</h2>Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments. Mathematics for Game Programming and Computer Graphics is an exhaustive guide to getting “back to the basics” of mathematics, using a series of problem-based, practical exercises to explore ideas around drawing graphic lines and shapes, applying vectors and vertices, constructing and rendering meshes, and working with vertex shaders. By leveraging Python, Pygame, and PyOpenGL, you’ll be able to create your own mathematics-based engine and API that will be used throughout to build applications. By the end of this graphics focussed book, you’ll have gained a thorough understanding of how essential mathematics is for creating, rendering, and manipulating 3D virtual environments and know the secrets behind today’s top graphics and game engines.<h2>What you will learn</h2><ul><li>Get up and running with Python, Pycharm, Pygame, and PyOpenGL</li><li>Experiment with different graphics API drawing commands</li><li>Review basic trigonometry and how it's important in 3D environments</li><li>Apply vectors and matrices to move, orient, and scale 3D objects</li><li>Render 3D objects with textures, colors, shading, and lighting</li><li>Work with vertex shaders for faster GPU-based rendering</li></ul><h2>Who this book is for</h2><p>This book is for programmers who want to enhance their 3D mathematics skills relating to computer graphics and computer games. Knowledge of high school?level mathematics and a working understanding in an object-orientated language is needed to grasp the contents present in this book.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 4,734円

The Meditations of the Emperor Marcus Aurelius Antoninus A new rendering based on the Foulis translation of 1742【電子書籍】[ Emperor of Rome Marcus Aurelius ]

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<p>The Meditations of the Emperor Marcus Aurelius Antoninus is a profound collection of personal writings that reflect the Stoic philosophy and the introspective musings of one of Rome's most revered emperors. Written in Greek, this work is not only a testament to Aurelius's philosophical reflections but also serves as a practical guide on how to live a virtuous life amidst the turmoil of imperial duties. The text encapsulates a wide range of themes including the nature of existence, the importance of rationality, and the impermanence of life, all articulated through a deeply personal yet universal lens, characteristic of Stoic literature of the period. Marcus Aurelius, a philosopher-king who ruled from 161 to 180 CE, was steeped in Stoicism from an early age, mentored by notable thinkers such as Junius Rusticus. His unique position as both ruler and philosopher provided him with firsthand insights into the complexities of human nature and governance. The Meditations emerge from his experiences and reflections during military campaigns, embodying a quest for inner peace and ethical leadership amidst the challenges of his reign. This timeless philosophical work is highly recommended for readers seeking to cultivate resilience and mindfulness in their own lives. Aurelius's reflections resonate with contemporary audiences, offering wisdom that transcends time and cultural boundaries, and encouraging a profound connection with one's thoughts and actions. The Meditations remain an essential read for anyone interested in Stoicism, ethics, or the human experience.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 310円

洋書 Paperback, Rendering Techniques '98: Proceedings Of The Eurographics Workshop In Vienna, Austria, June 29 - July 1, 1998

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 36,873円

洋書 Paperback, Temporal Coherence in Real-Time Rendering: Practical Approaches for Capitalizing on Temporal Coherence in the Domain of Real-Time Rendering

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 22,668円

The Dreamer A Romantic Rendering of the Life-Story of Edgar Allan Poe【電子書籍】[ Mary Newton Stanard ]

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<p>In "The Dreamer," Mary Newton Stanard weaves a rich tapestry of themes that intertwine the realms of reality and imagination. The narrative follows the introspective journey of its protagonist, exploring the nuances of dreams and aspirations against the backdrop of societal expectations. Stanard's lyrical prose invites readers to delve into the inner workings of the human psyche, showcasing her adeptness in employing symbolism and sensory imagery to evoke vivid emotions. The book resonates with the ideals of early 20th-century literature, drawing inspiration from the transcendentalists while also reflecting the burgeoning modernist movement that grapples with the complexities of identity and purpose. Mary Newton Stanard, an influential figure in the early 1900s, was a keen observer of society, instilling her works with an authentic understanding of the struggles faced by individuals. Her background, steeped in the exploration of human experiences, served as a catalyst for "The Dreamer." Stanard's passion for storytelling was evident in her personal life, as she engaged with artistic circles that celebrated the dissection of dreams, further shaping her narrative style and thematic focus. "The Dreamer" is highly recommended for readers seeking a profound exploration of ambition, self-discovery, and the delicate balance between dreams and reality. Stanard'??s elegant prose and thought-provoking themes will resonate with anyone who has grappled with their own aspirations, making this a timeless work that deserves a place on the shelf of contemporary literature.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 150円

Rendering History The Women of ACM-W【電子書籍】

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<p><strong>The Association for Computing Machinery (ACM) has more than 100,000 members circling the globe, including trailblazing women who created ACM-W (ACM’s Committee on Women in Computing) in 1993</strong>. This book, published in celebration of ACM-W’s 30th birthday, divides the history of ACM-W into three parts.</p> <p>The first section provides a traditional history that details the evolution of ACM-W’s projects. In the next section, Rendering History allows the women of ACM-W to tell their own stories. What motivated them to trade personal time and energy for work that would change the face of computing for women and young girls? Among many others, Sue Black relates a story that spans her escape from two abusive homes to recognition for her computing accomplishments by both the late Queen of England and the current King. Kathy Kleiman describes her contributions to the field, including helping to rescue the wireless spectrum (now used by WiFi) from the (US) Federal Communications Commission’s plan to sell it. Bhavani Thuraisingham writes about her birth in Sri Lanka, an arranged marriage to a man eight years her senior, and cutting-edge research in the integration of cyber security and machine learning. The final section of the book provides an annotated bibliography of the research that launched ACM-W and continued to inform its projects over the next 30 years.</p> <p>ACM-W advocates internationally for the full engagement of women in all aspects of the computing field, providing a wide range of programs and services to ACM members and working in the larger community to advance the contributions of technical women. The main theme of ACM-W’s 30-year history as detailed in this book is the organization’s maturation from a US-centric organization to a global leader in supporting the advancement of women in computer science.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 16,429円

Maxon Cinema 4D 2023: A Detailed Guide to Shading, Lighting, and Rendering【電子書籍】[ Pradeep Mamgain ]

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<p>The book "<strong>Maxon Cinema 4D 2023: A Detailed Guide to Shading, Lighting, and Rendering</strong>" offers a comprehensive walkthrough of every step involved in texturing, lighting, and rendering projects using Cinema 4D. It's a valuable resource for novice and intermediate users of the software, providing insights into important concepts and techniques for rendering that can help you produce high-quality outputs. Whether you're just getting started with texturing, lighting, and rendering in Cinema 4D or looking to enhance your existing skills, this book has got you covered.</p> <p>This guide takes a systematic and practical approach to teaching you the fundamentals of rendering, followed by real-world examples to improve your texturing and lighting abilities. Each chapter builds upon the previous one, covering all the essential aspects of rendering in Cinema 4D, including sampling, shaders, maps, camera and post effects, and lighting. As you work through the tutorials, you'll acquire a broad range of skills that can be combined to create top-notch renders using the Standard and Physical renderers. Additionally, you'll gain insight into Cinema 4D's node-based material system for creating material networks using nodes.</p> <p>With its abundance of tips, tricks, notes, and cautions, this book is a valuable resource for anyone looking to improve their Cinema 4D rendering skills and streamline their workflow. It's a comprehensive guide aimed at teaching the essentials of rendering in Cinema 4D, presented in an accessible manner free of jargon. The tutorials included in the book provide clear step-by-step instructions on how to achieve various tasks using Cinema 4D. By the end of the book, you'll have the knowledge and skills to illuminate and render any scene in Cinema 4D with confidence.</p> <p><strong>Table of content:</strong></p> <p>Chapter 1 - Introduction to UV Mapping<br /> Chapter 2 - Standard Renderer<br /> Chapter 3 - Physical Renderer<br /> Chapter 4 - Material Presets<br /> Chapter 5 - Creating Materials<br /> Chapter 6 - Node-Based Materials<br /> Chapter 7 - Lighting</p> <p><strong>Key Features of the Book:</strong></p> <ul> <li>Detailed explanation of Physical and Standard renderers and render settings</li> <li>Explanation of post-effects such as Global Illumination, Ambient Occlusion, and Color Mapping</li> <li>In-depth coverage of depth-of-field and motion blur effects</li> <li>Tutorial on rendering flicker-free animation</li> <li>Use of the Depth pass to achieve dynamic depth-of-field</li> <li>Illuminating a scene using only polygon lights</li> <li>Exploration of Cinema 4D lights</li> <li>Techniques for product visualization and interior rendering</li> <li>Coverage of UV mapping</li> <li>Detailed explanation of the Node Editor and use of nodes in Cinema 4D</li> <li>More than 46 tutorials are included, along with before and after files.</li> <li>Explains the process of creating various materials.</li> <li>Additional guidance is provided in the form of tips, notes, and cautions.</li> <li>Important terms are in bold face so that you never miss them.</li> <li>The material presented under the heading "What just happened?" provides an explanation of how the instructions are functioning.</li> <li>Under the "What next?" heading, the content outlines the steps that should be taken after completing a particular step or set of steps.</li> <li>The resources for this textbook include an ePub file that contains color images of the screenshots and illustrations featured in the book. These images are provided to enhance the learning experience and are included as part of the resources.</li> <li>Access to the starting and ending states of each tutorial, as well as the resources used in the tutorials, is available to you.</li> </ul> <p>For more information, visit Neurons Factory's website.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 3,300円

Autodesk 3ds Max 2021: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering, 3rd Edition【電子書籍】[ Pradeep Mamgain ]

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<p>The <strong>Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition</strong> textbook walks you through every step of creating 3D models with 3ds Max 2021. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. You will also learn about managing external design data in 3ds Max 2021.</p> <p>Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2021. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high-quality models using 3ds Max 2021.</p> <p>This book shares tips, tricks, notes, and cautions throughout, which will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step.</p> <p><strong>Key Features</strong></p> <ul> <li>Covers 3ds Max's user interface, navigation, tools, functions, and commands.</li> <li>Explains the polygon, subdivision, and spline modeling techniques.</li> <li>Covers all modifiers.</li> <li>Explains how to manage external design data.</li> <li>Detailed coverage of tools and features.</li> <li>Features 34 hands-on exercises ? complete with before and after files.</li> <li>Features 40+ practice activities to test the knowledge gained.</li> <li>Additional guidance is provided in the form of tips, notes, and cautions.</li> <li>Important terms are in boldface so that you never miss them.</li> <li>The content under "What just happened?" heading explains the working of the instructions.</li> <li>The content under "What next?" heading tells you about the procedure you will follow after completing a step(s).</li> <li>Tech support from the author.</li> <li>Access to each exercise's initial and final states along with the resources used in hands-on exercises.</li> <li>Quiz to assess knowledge.</li> <li>Bonus hands-on exercises.</li> <li>Includes a PDF file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This PDF file is included with the resources.</li> </ul> <p>For more info, visit PADEXI ACADEMY'S website.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 5,000円

洋書 Apress Paperback, Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic s Substance ter

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 13,750円

Machine Rendering 2: The Book of Iron MACHINE RENDERING 2 [ Dopress Books ]

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MACHINE RENDERING 2 Dopress Books GINGKO PR INC2019 Paperback English ISBN:9781908175809 洋書 Computers & Science(コンピューター&科学) Computers 6,336円

Bleak & Blue Rendering the Inexpressible Desolation of Depression with a Paintbrush【電子書籍】[ Kate Ramirez ]

楽天Kobo電子書籍ストア
<p>In Bleak & Blue, artist Kate Ramirez presents a series of drawings depicting the symptoms of depression that author William Styron wrote "go to the heart of depression with great force, conveying the terror and helplessness of the illness". The images are a powerful tool for learning to recognize and understand depression. For anyone fighting the illness, as well as those who care about them, when words are desperately needed but often fail to arrive, Bleak & Blue bridges the gap in understanding between a depressed mind and the world it is fighting to rejoin.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 1,368円

洋書 Schroff Development Corp Paperback, 3D Studio Viz Tutorial Release 3 and 3I: Materials and Rendering

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 10,511円

Art of Comic Book Drawing More than 100 drawing and illustration techniques for rendering comic book characters and storyboards【電子書籍】[ Maury Aaseng ]

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<p><strong><em>Wham! Pow! Bam! Kaboom!</em> Learn everything you need to make your own comic books, superheroes, and story lines with <em>The Art of Comic Book Drawing</em>.</strong></p> <p>Featuring <strong>step-by-step tutorials</strong>, <strong>helpful tips</strong>, and dozens of <strong>drawing and illustration techniques</strong>, aspiring cartoonists, graphic illustrators, and comic book artists will discover all of the basics, from creating characters to mastering features and expressions to bringing it all together with unique and interesting story lines. Veteran comic book artists teach you to draw <strong>basic cartoon characters</strong>, <strong>superheroes</strong>, <strong>villains</strong>, and <strong>more</strong> using simple, step-by-step drawing lessons. Once you get the hang of illustrating your favorite characters, you’ll learn to draw <strong>action scenes</strong>, <strong>set up panels</strong>, <strong>add speech bubbles</strong>, and even learn the basics of cartoon and comic book <strong>word treatments</strong>.</p> <p>With approachable exercises and projects to guide you, <em>The Art of Comic Book Drawing</em> allows beginning artists to create their own comic books, step by step. This helpful guide also includes <strong>easy-to-use comic book templates</strong> so you can put your newfound skills to immediate use.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 2,005円

Capitale animale Biopolitica e rendering【電子書籍】[ Nicole Shukin ]

楽天Kobo電子書籍ストア
<p>Capitale animale esplora un ricco campionario di fatti culturali e materiali riguardanti il rapporto degli esseri umani con le altre specie: le visite turistiche agli impianti di macellazione (e il loro sorprendente legame con il cinema delle origini); gli spot in cui gli animali simboleggiano la promessa di un mondo incorporeo e indolore; le gerarchie coloniali che i media usano per raccontare la prossimit? tra specie alla base delle pandemie. Il capitale animale ha due facce: quella del mattatoio e quella della pubblicit? ? dove un animale esotico ci sorride in una rassicurante versione digitale. Nicole Shukin espone contraddizioni profonde muovendosi tra studi culturali, storia dei media e critical animal studies: un'ampia rappresentazione delle dinamiche materiali di dominio sulla vita (animale e umana) e della produzione simbolica che costantemente tenta di occultarle.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 1,600円

洋書 Paperback, Sturning Technology: Real-Time Rendering of Non Photorealistic 3d Worlds

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 18,567円

洋書 Sybex Paperback, Learning Maya 6 Rendering

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 19,660円

洋書 Paperback, Digital Costume Design & Rendering: Pens, Pixels, and t

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 13,400円

3D-TV System with Depth-Image-Based Rendering Architectures, Techniques and Challenges【電子書籍】

楽天Kobo電子書籍ストア
<p>Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. <em>3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges</em> surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image.</p> <p>The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 18,231円

洋書 Oxford University Press Paperback, The Tibetan Book of the Dead: Or the After-Death Experiences on the Bardo Plane, according to Lama Kazi Dawa-Samdup's English Rendering

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 6,652円

Rendering volumetrico Esplorare il realismo visivo nella visione artificiale【電子書籍】[ Fouad Sabry ]

楽天Kobo電子書籍ストア
<p><strong>Cos'? il rendering volumetrico</strong></p> <p>Nella visualizzazione scientifica e nella grafica computerizzata, il rendering del volume ? un insieme di tecniche utilizzate per visualizzare una proiezione 2D di un set di dati campionati in modo discreto 3D, tipicamente un campo scalare 3D.</p> <p><strong>Come trarrai beneficio</strong></p> <p>(I) Approfondimenti e convalide sui seguenti argomenti:</p> <p>Capitolo 1: Rendering del volume</p> <p>Capitolo 2: Rendering (computer grafica)</p> <p>Capitolo 3: Mappatura delle texture</p> <p>Capitolo 4: Voxel</p> <p>Capitolo 5: Tomografia</p> <p>Capitolo 6: Fusione dei raggi</p> <p>Capitolo 7: Visualizzazione scientifica</p> <p>Capitolo 8: Rendering di Reyes</p> <p>Capitolo 9: Ritaglio (computer grafica)</p> <p>Capitolo 10: Colata del raggio del volume</p> <p>(II) Rispondere alle principali domande del pubblico sul rendering del volume.</p> <p>(III) Esempi del mondo reale per l'utilizzo del rendering del volume in molti campi.</p> <p><strong>A chi ? rivolto questo libro</strong></p> <p>Professionisti, studenti universitari e laureati, appassionati, hobbisti e coloro che vogliono andare oltre le conoscenze o le informazioni di base per qualsiasi tipo di rendering volumetrico.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 750円

Heart Rendering Messages Vociferation Poetry【電子書籍】[ Thelma Cunningham ]

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<p>This is another poetry piece for the young and the old, poetry lovers and friends. There are 150 brand new poetic selections. God bless you and thank you for support.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 2,063円

Vulkan 3D Graphics Rendering Cookbook Implement expert-level techniques for high-performance graphics with Vulkan【電子書籍】[ Sergey Kosarevsky ]

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<p><b>Master Vulkan 1.3 with practical recipes for building, rendering, and optimizing stunning 3D graphics, guided by AR and rendering experts Sergey Kosarevsky and Alexey Medvedev Purchase the eBook for full-color content</b></p><h2>Key Features</h2><ul><li>Learn to harness Vulkan 1.3 for building high-performance applications</li><li>Integrate cutting-edge rendering techniques into a real-time 3D engine</li><li>Use bindless Vulkan to render complex 3D scenes efficiently</li><li>Purchase of the print or Kindle book includes a free PDF eBook</li></ul><h2>Book Description</h2>Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan. Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You’ll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You’ll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan’s capabilities. By the end of this 3D rendering book, you’ll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.<h2>What you will learn</h2><ul><li>Master the core features of Vulkan 1.3, with a focus on bindless rendering</li><li>Learn effective techniques for debugging and profiling Vulkan applications</li><li>Build a glTF 2.0 physically based rendering pipeline from scratch</li><li>Enhance visual quality with advanced glTF 2.0 PBR extensions</li><li>Integrate multiple rendering techniques and optimizations into a single application</li><li>Manage large-scale content efficiently in real-time 3D rendering engines</li><li>Leverage Vulkan compute pipelines for advanced image and geometry processing</li></ul><h2>Who this book is for</h2><p>This book is for 3D graphics developers who want to build high-performance rendering engines with the latest Vulkan features and modern rendering methods. Whether you’re an experienced developer with a solid grasp of 3D rendering math or someone proficient in C++ and basic linear algebra, this book offers valuable insights to deepen your expertise. If you’ve dabbled in creating custom 3D applications without relying on premade rendering engines, you’ll find this guide particularly useful.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 4,304円

3D Photorealistic Rendering Interiors & Exteriors with V-Ray and 3ds Max【電子書籍】[ Jamie Cardoso ]

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<p>Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more!</p> <p><strong>Key Features</strong></p> <ol> <li>This book deals with real world scenes and delivers up to date design direction.</li> <li>This book has professional supporting files ready for the reader to open and explore.</li> <li>This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title.</li> <li>Includes some coverage of VRay.</li> <li>Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.</li> </ol>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 11,768円

Gilgamesh A New Rendering in English Verse【電子書籍】[ David Ferry ]

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<p><strong>“There have been other English accounts of this hero with a thousand descendants, but this is the first one that is as much poetry as scholarship.” ーMichael Dirda, <em>The Washington Post Book World</em></strong></p> <p><strong>A National Book Critics Circle Award Finalist</strong></p> <p>This is a new verse rendering of the great epic of ancient Mesopotamia, one of the oldest works in Western literature. Ferry makes <em>Gilgamesh</em> available in the kind of energetic and readable translation that Robert Fitzgerald and Richard Lattimore have provided for readers in their translations of Homer and Virgil, and “brings a fresh interpretation to [its] power” (John Ray, <em>The Times Literary Supplement</em>).</p> <p>“Captures the elegiac and ironic undertones of Gilgamesh’s failed search for immortality. One senses that [Ferry] has restored the poetry of this oldest epic.” ー<em>Publishers Weekly</em></p> <p>“Like Edward Fitzgerald’s <em>Rubaiyat</em> or Ezra Pound’s <em>Cathay</em>, Mr. Ferry’s <em>Gilgamesh</em> is a miraculous transformation of [the] original into his own, utterly distinctive idiom . . . [Ferry’s] technical genius and literary sophistication evoke not only the hero’s anguish, but the rage and despair of the untouchable.” ーTom Sleigh, <em>The New York Times Book Review</em></p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 2,321円

洋書 Wiley paperback Book, Architectural Design With Sketchup: 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting

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*** We ship internationally, so do not use a package forwarding service. We cannot ship to a package forwarding company address because of the Japanese customs regulation. If it is shipped and customs office does not let the package go, we do not make a refund. 【注意事項】 *** 特に注意してください。 *** ・個人ではない法人・団体名義での購入はできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 ・お名前にカタカナが入っている場合法人である可能性が高いため当店システムから自動保留します。カタカナで記載が必要な場合はカタカナ変わりローマ字で記載してください。 ・お名前またはご住所が法人・団体名義(XX株式会社等)、商店名などを含めている場合、または電話番号が個人のものではない場合、税関から法人名義でみなされますのでご注意ください。 ・転送サービス会社への発送もできません。この場合税関で滅却されてもお客様負担になりますので御了承願います。 *** ・注文後品切れや価格変動でキャンセルされる場合がございますので予めご了承願います。 ・当店でご購入された商品は、原則として、「個人輸入」としての取り扱いになり、すべてニュージャージからお客様のもとへ直送されます。 ・ご注文後、30営業日以内(通常2~3週間)に配送手続きをいたします。配送作業完了後、2週間程度でのお届けとなります。 ・まれに商品入荷状況や国際情勢、運送、通関事情により、お届けが2ヶ月までかかる場合がありますのでお急ぎの場合は注文をお控えください。 ・個人輸入される商品は、すべてご注文者自身の「個人使用・個人消費」が前提となりますので、ご注文された商品を第三者へ譲渡・転売することは法律で禁止されております。 ・関税・消費税が課税される場合があります。詳細はこちらをご確認下さい。PC販売説明文 16,846円

Tibetan Yoga and Secret Doctrines Or Seven Books of Wisdom of the Great Path, According to the Late L?ma Kazi Dawa-Samdup's English Rendering【電子書籍】

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<p>Books, audiotapes, and classes about yoga are today as familiar as they are widespread, but we in the West have only recently become engaged in the meditative doctrines of the East--only in the last 70 or 80 years, in fact. In the early part of the 20th century, it was the pioneering efforts of keen scholars like W. Y. Evans-Wentz, the late editor of this volume, that triggered our ongoing occidental fascination with such phenomena as yoga, Zen, and meditation. <em>Tibetan Yoga and Secret Doctrines</em>--a companion to the popular <em>Tibetan Book of the Dead</em>, which is also published by Oxford in an authoritative Evans-Wentz edition--is a collection of seven authentic Tibetan yoga texts that first appeared in English in 1935. In these pages, amid useful photographs and reproductions of yoga paintings and manuscripts, readers will encounter some of the principal meditations used by Hindu and Tibetan gurus and philosophers throughout the ages in the attainment of Right Knowledge and Enlightenment. Special commentaries precede each translated text, and a comprehensive introduction contrasts the tenets of Buddhism with European notions of religion, philosophy, and science. Evans-Wentz has also included a body of orally transmitted traditions and teachings that he received firsthand during his fifteen-plus years of study in the Orient, findings that will interest any student of anthropology, psychology, comparative religion, or applied Mah?y?na Yoga. These seven distinct but intimately related texts will grant any reader a full and complete view of the spiritual teachings that still inform the life and culture of the East. As with Evans-Wentz's other three Oxford titles on Tibetan religion, which are also appearing in new editions, this third edition of <em>Tibetan Yoga and Secret Doctrines</em> features a new foreword by Donald S. Lopez, author of the recent <em>Prisoners of Shangri-La: Tibetan Buddhism and the West</em>.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。 4,247円